Finally got around to trying out P&S in anger last
night, using my 15mm ECW figures. I know it’s been out for ever, but I get
distracted….OK?
Having loosely read them through, Two issues seemed odd
to me.
1.
The splitting of infantry into separate musket
and pike units
2.
The use of the “Hedgehog formation”.
Firstly, every ECW rules I’d ever encountered had
combined infantry units (Pike & Shot together) and secondly, I’ve not read anywhere
of the use of the “Hedgehog Formation” during the ECW and wondered how
historically important it was?
So to this end we adopted combined units as per those
advised on the Wargames Design blog.
I see that the new “To Kill a King” P&S supplement has
finally introduced this option too.
The idea of the game was to become familiar with the
rules mechanisms rather than test the skills and tactics of the players! So we
just went for a straight forward encounter game, with both armies facing one
another. All units assumed to be “Normal” in size and 2 Battalia per army with
artillery support.
Early on my renowned dice rolling got me into a pickle
with units failing to get off the starting blocks whilst others raced ahead breaking
the line.
The main action took place in the centre where my
semi-armoured Cuirassier pushed back my opponent’s infantry unit despite taking
a casualty from the closing fire.
I decided not to follow up this with a further charge and paid for it with an
enemy counter-charge from their supporting cavalry, during their next move.
The demise of my Cuirassier started with them firstly
having received a single casualty by fire from the pushed back infantry unit.
As this was on a score of six, the Cuirassier became Disordered.
Then receiving a charge (even with delivering Closing
Fire first) my unit failed to win the HTH and as they were Disordered, were
destroyed. Harsh but probably fair……I should have followed things up.
This leads me to one issue that confused us all evening.
The score of a natural six leading to Disorder.
If that hit is later cancelled out by a Morale
Save, does the Disorder still
stand???
Anyone know?
All-in-all an enjoyable evening’s gaming. I think P&S’s
mechanisms will be easily learnt as we play more and I think an exercise separating
out those rules relevant only to the ECW would help there.
I think we will return……
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